Flipbooks

The Flipbook alteration will change the image of your sprite repeatedly to create a simple flipbook animation.

create routine as Start launch rider end create sprite from horse12.png as rider where x=100 y=100 having alt=flipHorse end create flipbook as flipHorse where images=("horse1.png","horse2.png","horse3.png","horse4.png","horse5.png","horse6.png","horse7.png","horse8.png","horse9.png","horse10.png","horse11.png") and loop=true end

Parameters

completion={routine}
specify a routine to run when the last frame is complete (non-looping)
frames=({number},{number},...})
use this if you want to mix up the order of images shown to be different from the order of the images listed in the images parameter. Use 1 for the first frame ie: 1-based indexing. You can also use random as a value to randomize frames.
images=({string},{string},...})
list of images to be shown for each frame - please quote the image names
keeplast={true|false}
specify if the sprite should keep the last frame as its image after the flipbook is done running
loop={true|false}
specify if the flipbook should repeat continuously
times=({number},{number},...})
specify how long each frame should be displayed. The default is 50ms per frame